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   LANGUAGE ARTS   
  1. Words
    A. Compound Words  - put two words together to make new words.
    B. Clifford Sound Match  - match sound of first letter of picture to other picture
    C. ABC Alphabet  - listen to the alphabets and hear words that begin with the letter.
    D. Alphabet Soup  - click the word which is spoken.
    E. Checker's Balloons  - Checker, the bear, needs your help to match the letters of the alphabet.
    F. A to Z  - listen to the alphabet and watch each letter get written.
    G. Match Beginning Sounds  - match words with the same beginning sound.
    H. Leo Loves to Spell  - match the beginning letter to the word.
    I. Billy Bear Beginning Sounds  - Type in the beginning sound of each picture.



  2. BEGINNING READING
    A. Word Drop  - fill in blank to make sentence with high frequency word.
    B. The Butterfly Trail  - listen to the story, many interactive choices for students to make.
    C. The Missing Pencil  - listen to the story, many interactive choices for students to make.
    D. The Wishing Tree  - listen to the story, many interactive choices for students to make.

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   MATH   
  1. Our Textbook
    Student Center  - online textbook resources.
    A. Practice Activities by Chapter  - for each chapter there is a link for a practice activity.
    B. Tutorials by Chapter  - for each chapter there is are a couple of tutorial links to reinforce class work, click - listen - watch - practice.
    C. Flash Card Enrichment by Chapter  - for each chapter there is are a couple of links to reinforce class work, practice, practice, practice.
    D. Virtual Manipulatives  - browse aplhabetically, by topic, grade or chapter.


  2. BASIC NUMBER CONCEPTS
    A. Count the Ants  - click on the number that matches the number of ants, 1 to 10.



  3. PATTERNS/SEQUENCES and LABELING
    A. Color Train  - games designed to help children understand basic number concepts.
    B. String of Beads  - use the string of beads to copy colour sequence patterns.
    C. Color Labeling  - drag and drop the names of the colors on to the picture. The name box will turn green if correctly placed.
    D. Number Labeling  - drag and drop the names of the numbers on to the picture. The name box will turn green if correctly placed.
    E. Color Patterns  - color the dots to complete the patterns.



  4. ADDITION
    A. Add'em Up  - addition problems, to begin click the green START arrow.
    B. Addition  - a simple math problem in addition for beginners using most-familiar fingers as manipulatives.
    C. Addition Worksheet  - type in the correct answers on an addition worksheet.
    D. Bug Addition  - click two numbers to see how they add up.
    E. Leaf Addition  - count the citters on each leaf and then add them up.
    F. Billy Bear Addition 1  - click the answers to addition problems using pictures.
    G. Billy Bear Addition 2  - click the answers to addition problems using pictures.
    H. Billy Bear Addition 3  - click the answers to addition problems using pictures.
    I. Lady Bug Addition  - click the ladybug who had the correct number of spots on her to answer the problem, going on to the next level you will using numbers in place of dots.
    J. Number Sentences  - add the math number sentences.
    K. Addition Machine  - choose from three levels, then test your mental math addition quickness.
    L. Math Magician  - test your math addition facts from 0 to 9 or choose from a mixed level.
    M. Addition Hidden Picture  - answer addition problems to reveal a hidden picture.
    N. Addition Flash Cards  - shows how many you get correct and how many attempted.



  5. SUBTRACTION
    A. Subtraction Worksheet  - enter the answers to subtraction problems setup in worksheet form.
    B. Speed Grid  - Answer the question set by clicking on two numbers that complete the sentence. You set the number of questions (2 to 99) and the time limit (1 to 10).
    C. Subtraction Machine  - choose from three levels and test your mental subtraction quickness.
    C. Subtraction Hidden Picture  - answer subtraction questions to find the hidden picture.
    E. Subtraction Flash Cards  - shows how many attempted and how many correct.



  6. COMPARE
    A. More Than Marsh Maze  - click the next number on an island that is more than the one before.
    B. Less Than Lake Maze  - click the next number on a sotone that is less than the one before.
    C. Simple Scale  - use the Simple Scales to weigh the bears. Open ended activity that lends itself to problem solving activities.
    D. One False Move  - start with the smallest number and work your way up.
    E. One False Move  - start with the highest number and work your way up.
    F. Alligator Lunch  - read about huge hungry Alligator Allie and find out how to use greater than and less than symbols.
    G. Compare It!  - practice comparing numbers, objects, or words using Greater Than, Less Than, Equal, Greater Than or Equal, Less Than or Equal, and Not Equal operators. You can have them compare words only, symbols only, or use both words and symbols.
    H. Solve It & then Compare It  - simple number sentences are used, select <, >, or = .
    I. Wabbit Words  - read the sentence and then find a carrot with the appropriate number, e.g. 'Less then 26' choose any carrot that is less than 26..



  7. TIME
    A. Match the Time  - click on the times and then on the clock that shows the time.
    B. Missing Hands  - click and drag the missing hands on the clock that matches the time under the clock.
    C. Marty's Digital Clock  - drag an analogue clock to the matching digital clock.
    C. Simple Scale  - use the Simple Scales to weigh the bears. Open ended activity that lends itself to problem solving activities.
    D. Bang on the Time  - try to stop the clock on the time shown.



  8. OTHER
    A. Color the Flag  - design a flag using halves or quarters.
    B. National Library of Virtual Manipulatives  - many interactive activites to practice math skills, including fractions, time, patterns, geometry, patterns, algebra, and much more.


   SCIENCE   

  1. Various
    a. Living Things  - spot the living things in a woodland habitat.
    b. Changing States  - can you change ice to water?
    c. Helping Plants Grown Well  - click the glow button to see if you can make the plant grow to its full and healthy height.




      .... Will be adding more, come back again! ....


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